The phrase, "going to the gym" has taken on a whole new meaning. Now with Ubisoft's 'Your Shape Fitness Evolved' fitness fanatics can take on a whole new aspect of working out. Ubisoft has developed a game for XBOX Kinect which uses your voice and body shape to create workouts for video game and fitness users. "Your Shape Fitness Evolved's Player Projection technology puts your body into the game, giving you the most precise tracking possible. The game tailors a workout program to your fitness level that gets harder as you get stronger". Basically the XBOX Kinect takes a picture of your body as you stand in front of the screen and projects your body into the game. This allows for the game to get a better understanding of your body so it can determine the type of workout you can accomplish for that session. I think this is a really neat idea that really incorporates the true feeling of a workout which lets you see progress and results immediately after working out. No other video game or fitness video has ever offered this much detail and coordination for a workout.
As 2010 draws to a close, TIME magazine is coming out with their nominees for Person of the Year, and Miami Heat forward Lebron James is one of the candidates. In a year where Lebron jumped from the Cleveland Cavaliers to the Miami Heat on national television (causing a gigantic backlash in Cleveland) and then his now infamous NIKE commercial, Lebron seems like an odd choice for Person of the Year. Personally, I lost a lot of respect for Lebron after his ESPN special "The Decision", so this nomination comes as a huge surprise to me. Even Lebron has said that the nomination is "too much" and says he is not the right person for the award. Lebron is joined by fellow nominees Barack Obama, Jon Stewart and Stephen Colbert, Tony Hayward (President of BP), Lady Gaga, Mark Zuckerberg, the trapped Chilean miners and others.
Katelynn Zoellner - November 17, 2010
Image Rights vs. Free Speech in Video Game Suit
When Sam Keller, a former quarterback at Arizona State,sued the video game publisher Electronic Arts last year, he was seeking compensation for himself and other college athletes whose names were not used but whose images he contended were being illegally used by the company. But to the media conglomerates, athletes, actors, First Amendment advocates and others who have recently weighed in on the case, Keller’s lawsuit is about much more than video games. The outcome of a recent appeal filed by Electronic Arts, their lawyers say, could rewrite the rules that dictate how much ownership public figures have over their images and the extent to which outside parties, including media and entertainment companies can profit from them. The case is drawing attention because it gets to the heart of a highly contested legal question: when should a person’s right to control his image trump the free-speech rights of others to use it? But representatives of athletes, actors and other famous figures say they deserve to be compensated for use of personas they have worked hard to develop, and say Electronic Arts goes too far. If Electronic Arts were to prevail, “the real-life consequence would be that anybody making anything other than a television commercial or a print ad — what is very clearly commercial speech — would essentially have the right to use people’s names and likenesses in those projects any consultation,” said Duncan Crabtree-Ireland, the general counsel of the Screen Actors Guild.
Jen Reyes - November 16, 2010
NHL digital strategy continues to increase fan engagement
The National Hockey League has been continuing to push their digital products through mobile applications, social media and broadband. With NHL mobile, NHL had released more than 25 new digital products in the marketplace to where NHL’s young, tech-savvy fans can download apps to follow their favorite players and teams.
NHL has reached 1 million fans on Facebook (http://www.facebook.com/NHL). NHL Facebook fans have a tendency to visit NHL.com to read more stories and watch video clips from the website.
Lastly, the official NHL website (NHL.com) web traffic has reached new heights compared to the same time period last season (based on the first 24 days of the NHL season): · Unique Visitors are up 29% · Page views are up 27% · Visits have increased by 15% · Video starts are up 155% · Articles read are up 77%
This is one of my favorite Youtube clips of all time. I think this is a great example of a radio journalist getting under the skin of a professional athlete. Most of the time sports reporters will ask the simple questions to have a smooth and interruption-free interview. In this case, Jim Rome, took his journalistic credibility to a new combative level by egging-on Jim Everett. This clip is from the early 90s, before Jim Rome became the popular sports radio host he is today. He is well known for his unconventional style of interviews and his ability to make professional sports athletes irate over what Jim Rome likes to call "smack" talk.
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Sonny Sanfilippo - November 16, 2010
Sports Fitness Has Evolved
The phrase, "going to the gym" has taken on a whole new meaning. Now with Ubisoft's 'Your Shape Fitness Evolved' fitness fanatics can take on a whole new aspect of working out. Ubisoft has developed a game for XBOX Kinect which uses your voice and body shape to create workouts for video game and fitness users. "Your Shape Fitness Evolved's Player Projection technology puts your body into the game, giving you the most precise tracking possible. The game tailors a workout program to your fitness level that gets harder as you get stronger". Basically the XBOX Kinect takes a picture of your body as you stand in front of the screen and projects your body into the game. This allows for the game to get a better understanding of your body so it can determine the type of workout you can accomplish for that session. I think this is a really neat idea that really incorporates the true feeling of a workout which lets you see progress and results immediately after working out. No other video game or fitness video has ever offered this much detail and coordination for a workout.Article: http://yourshapegame.us.ubi.com/your-shape-fitness-evolved-learn-more
Andrew Parker - November 17, 2010
Lebron James a Candidate for TIME's Person of the Year
Article: http://sports.yahoo.com/nba/blog/ball_dont_lie/post/LeBron-James-a-nominee-for-TIME-s-quot-Person-o?urn=nba-285767As 2010 draws to a close, TIME magazine is coming out with their nominees for Person of the Year, and Miami Heat forward Lebron James is one of the candidates. In a year where Lebron jumped from the Cleveland Cavaliers to the Miami Heat on national television (causing a gigantic backlash in Cleveland) and then his now infamous NIKE commercial, Lebron seems like an odd choice for Person of the Year. Personally, I lost a lot of respect for Lebron after his ESPN special "The Decision", so this nomination comes as a huge surprise to me. Even Lebron has said that the nomination is "too much" and says he is not the right person for the award. Lebron is joined by fellow nominees Barack Obama, Jon Stewart and Stephen Colbert, Tony Hayward (President of BP), Lady Gaga, Mark Zuckerberg, the trapped Chilean miners and others.
Katelynn Zoellner - November 17, 2010
Image Rights vs. Free Speech in Video Game Suit
Article: http://www.nytimes.com/2010/11/16/sports/16videogame.html?_r=1&ref=sports
When Sam Keller, a former quarterback at Arizona State,sued the video game publisher Electronic Arts last year, he was seeking compensation for himself and other college athletes whose names were not used but whose images he contended were being illegally used by the company. But to the media conglomerates, athletes, actors, First Amendment advocates and others who have recently weighed in on the case, Keller’s lawsuit is about much more than video games. The outcome of a recent appeal filed by Electronic Arts, their lawyers say, could rewrite the rules that dictate how much ownership public figures have over their images and the extent to which outside parties, including media and entertainment companies can profit from them. The case is drawing attention because it gets to the heart of a highly contested legal question: when should a person’s right to control his image trump the free-speech rights of others to use it? But representatives of athletes, actors and other famous figures say they deserve to be compensated for use of personas they have worked hard to develop, and say Electronic Arts goes too far. If Electronic Arts were to prevail, “the real-life consequence would be that anybody making anything other than a television commercial or a print ad — what is very clearly commercial speech — would essentially have the right to use people’s names and likenesses in those projects any consultation,” said Duncan Crabtree-Ireland, the general counsel of the Screen Actors Guild.
Jen Reyes - November 16, 2010
NHL digital strategy continues to increase fan engagement
The National Hockey League has been continuing to push their digital products through mobile applications, social media and broadband.
With NHL mobile, NHL had released more than 25 new digital products in the marketplace to where NHL’s young, tech-savvy fans can download apps to follow their favorite players and teams.
NHL has reached 1 million fans on Facebook (http://www.facebook.com/NHL). NHL Facebook fans have a tendency to visit NHL.com to read more stories and watch video clips from the website.
Lastly, the official NHL website (NHL.com) web traffic has reached new heights compared to the same time period last season (based on the first 24 days of the NHL season):
· Unique Visitors are up 29%
· Page views are up 27%
· Visits have increased by 15%
· Video starts are up 155%
· Articles read are up 77%
Article: http://www.nhl.com/ice/news.htm?id=542838
Nick Acciani- November 17, 2010
This is one of my favorite Youtube clips of all time. I think this is a great example of a radio journalist getting under the skin of a professional athlete. Most of the time sports reporters will ask the simple questions to have a smooth and interruption-free interview. In this case, Jim Rome, took his journalistic credibility to a new combative level by egging-on Jim Everett. This clip is from the early 90s, before Jim Rome became the popular sports radio host he is today. He is well known for his unconventional style of interviews and his ability to make professional sports athletes irate over what Jim Rome likes to call "smack" talk.
| Main Page | Updates 1 | Updates 2 | Updates 3 | Updates 4 | Updates 5 | Updates 6 |